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Counter-Strike 1.6: ze_blackmesa_pg WIN (1080p – 60FPS)
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● Server IP: 164.132.204.183:27016 (ProGaming.ba)
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* Video segments *

First round: 00:05
Second round:
Third round:
Final round (Win):

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* Map Info *

Creator(s) of the map: Unknown & Rhaxor

I can’t even count how many version have been released of this particular map. It all just started with ze_blackmesa, and his since spawned tons of different version such as blackmesa_lg, _pg (this version), _v all the way up till v9 (latest version). Admittedly, it’s a good map, and it has decent graphics for CS 1.6. However, most of the versions are really unbalanced on servers with block on. As such, if you are running a server, consider to turn on noblock for this map. Zombies will almost always get stuck in the vents due to players defending from the back of the vents, making it impossible for zombies to get to the end before the nuke falls in. Worse, one players could just go and run, activate the button while they are still defending the zombies all the way to the near-beginning of the map!

I recommend playing this version on servers with the right settings!

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GAMEPLAY MODE: Zombie Escape

Zombie Escape is a Source Mod that runs in CS, CS:S and CS:GO. The goal is to escape as a team (CT’s) from the infected (T) that get randomly chosen each round. During the escaping attempt, random and fixed events may happen that reward special items to aid in pushing back the zombies. If the team succeeds in surviving, they win and the zombies are slayed.

If the opposite is true, all humans will become infected and all hope is lost! Make sure to bring good teamwork to the table as you’ll need it to overcome some of the harder challenges such as boss battles and giant zombie hordes.

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My Computer:

– Operating System: Windows 7 Home Premium 64-bit SP1
– CPU: Intel Core i7 860 @ 2.80GHz Lynnfield 45nm Technology
– RAM: 8,00GB Dual-Channel DDR3 @ 666MHz (9-9-9-24)
– Motherboard: Gigabyte Technology Co., Ltd. P55A-UD3 (Socket 1156)
– Graphics: 1024MB ATI AMD Radeon HD 5800 Series (ATI)
– Monitors: Philips FTV (1920×1080@60Hz) + SMB2230H (1920×1080@60Hz)

– Hard Drives
* 931GB SAMSUNG HD103SJ (SATA)
* 1863GB Western Digital WDC WD20EARS-00MVWB0 (SATA)
* 931GB SAMSUNG HD103SJ (SATA)
* 2794GB Western Digital WDC WD30EFRX-68EUZN0 (SATA)

– Optical Drives
* PSDI 5Q7SXAVG9 SCSI CdRom Device
* HL-DT-ST BDDVDRW GBC-H20N ATA Device

– Audio: ASUS Xonar D2 Audio Device

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TAGS:

ze blackmesa
ze pg
ze black
ze mesa
ze_black
ze_mesa
ze_blackmesa
ze_mesablack
ze_blackmesa_pg
ze_blackmesa_lg
ze_blackmesa_v1
ze_blackmesa_v2
ze_blackmesa_v3
ze_blackmesa_v4
ze_blackmesa_v5
ze_blackmesa_v6
ze_blackmesa_v7
ze_blackmesa_v8
ze_blackmesa_v9

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MUSIC NOTICE:

The (possible) music available in the video is not my property and has been provided by the level designer of the recorded map. For any legal issues, contact the level designer in question.

The starting sound effect (new with this series) is recorded and designed entirely by myself. Copyright by GamingReviews and cannot be used anywhere else without permission. Ending song is Meizong – Radiation by Argofox and is used with permission (